Classic
Core social deduction with standard rules. Most players share a word, impostors get a related word, and everyone votes after clues and discussion.
Explore all Word Impostor modes: Classic, Wereword, Spyfall, Double Agent, and Hardcore. Learn and start a game instantly.
Choose a mode to learn more or start a game instantly.
Core social deduction with standard rules. Most players share a word, impostors get a related word, and everyone votes after clues and discussion.
A tense yes/no deduction mode where the Mayor knows the word, hidden roles steer the table, and villagers race the clock to solve both word and liar.
Hidden-location deduction where agents know the place and the Spy starts blind. Ask careful questions, answer naturally, and catch the Spy before they guess.
A harder multi-impostor variant for groups that want coordinated lies, stronger vote reads, and more pressure than Classic mode.
A faster, stricter version of the game where clues need to be concise and players have less room to recover from vague answers.